Retrospective Tools

GoRetro vs QRetro

A side-by-side look at scores, pricing, features and integrations to help you pick the right retrospective tool.

GoRetro logo

GoRetro

5.2

Make every sprint impactful, efficient, and fun

GoRetro is a sprint-centric retro and estimation suite combining retrospectives, planning poker, capacity planning and a Jira-fed sprint monitor, with a limited free plan and flat per-team paid pricing.

Full review →
QRetro logo

QRetro

6.3

Manage team health, not sticky notes

QRetro is a completely free retrospective tool with no seat or team caps, built by solo developer Roman Ermilov and shipping since January 2023. It runs a fixed seven-stage session — optional health check, optional icebreaker game, cards, grouping, voting, discussion, results — and closes with an OpenAI-generated summary, a ROTI score, suggested next steps and an analysis layer that clusters the cards by topic, sentiment and urgency. An official, open-source MCP server exposes 29 read/write tools so Claude, Cursor or VS Code can query boards, health trends and actions directly.

Full review →

Summary

GoRetro scores 5.2 overall and is best for scrum teams that live in Jira and want a polished retro plus planning-poker bundle priced per team, and can live without an active roadmap. It offers a free tier.

QRetro scores 6.3 overall and is best for small agile teams and independent squads that want a genuinely well-equipped retro — 52 templates, health checks, ROTI, timer, in-board surveys, icebreaker games and MCP access — at zero cost, and can accept a solo-maintainer vendor with no SSO, no PDF or spreadsheet export and no certifications. It offers a free tier.

GoRetro leads on enterprise-grade. QRetro leads on retro toolkit, value, AI & insights, integrations and open platform.

Across our eight scoring dimensions, QRetro edges ahead with an overall score of 6.3. That said, the right pick depends on your team — see the dimension-by-dimension breakdown below.

Scores compared

GoRetro
Ease of Use8.5
Retro Toolkit6.5
Value8.0
Fun Factor7.0
AI & Insights1.0
Integrations4.0
Open Platform1.5
Enterprise-grade5.0
QRetro
Ease of Use8.5
Retro Toolkit7.0
Value9.0
Fun Factor7.0
AI & Insights7.5
Integrations5.0
Open Platform4.5
Enterprise-grade2.0
DetailGoRetroQRetro
CategoryRetrospectivesRetrospectives
Team sizeAnySmall
Free tierYesYes
Free limitFree plan: 1 team, 5 public boards, 2 team boards per 31-day cycle, 3 columns per board, unlimited users and guests, 20+ templates. Excludes exports, retro analytics, Jira sync, happiness index, polls, icebreakers and action-item management. No longer listed on the pricing page — you land on it when the 30-day trial ends.Everything is free with no seat or team caps — 52 templates, unlimited public and team boards, planning poker, team games, health checks, ROTI, summaries and MCP access
Starting price$29/team/moFree
Est. 3 teams × 8 people$87/mo (Premium, 3 teams, billed annually; $105/mo billed monthly)Free (no paid tier)
EnterpriseYesNo
Founded20202023
HQIsrael
Data residencyUnited States
LanguagesEnglish onlyEnglish only
Export formatsPDF · CSV · ImageMarkdown · Email · JSON
Features3538
Integrations23

Feature & integration comparison

Side-by-side checklist across features, integrations and security. Hover a note for details.

CapabilityGoRetroQRetro
Features
Custom templatesnote
Anonymous inputnote
Health Checksnotenote
Action tracking
Async modenote
Whiteboard
Independent voting
Pollingnotenote
Icebreaker gamesnote
Agile Estimationsnotenote
Team Kudosnotenote
AI grouping/clusteringnote
AI action itemsnote
AI Summaries
Team Insightsnote
In-meeting AI assistant
Action dashboardnotenote
Integrations
Asana
Azure DevOps
Basecamp
ClickUp
Confluence
GitHub
GitLab
Jiranotenote
Linearnote
Microsoft Teams
Monday.com
Notion
Shortcut
Slacknotenote
Trello
Security & Privacy
SOC 2note
GDPRnote
SSO / SAMLnote
SCIM provisioning
ISO 27001note
On-premises
Public API
Webhooks
MCP server

GoRetro — pros

  • + Flat per-team pricing ($29/team/mo annual) with unlimited members per team, plus a genuinely free plan for one team
  • + Polished, real-time facilitation UX with per-board anonymity toggles (hide author, hide cards, hide votes) and drag-to-merge grouping
  • + Bundles planning poker, capacity calculator and a Jira sprint monitor with retros
  • + Real engagement extras — Giphy picker on cards, an optional kudos column, icebreakers, polls and a happiness index
  • + Tight Jira Cloud integration; action items push through to Slack

GoRetro — cons

  • <strong>Effectively in maintenance mode</strong> — the production app was last built 9 Feb 2025, the changelog stopped 23 May 2023 and the blog 28 Jul 2023, and two features are still badged "coming soon" from that era
  • <em>No AI anywhere in the shipped app</em> — no clustering, summarisation or sentiment analysis; the .ai is a domain, not a capability
  • Integration breadth is narrow — Jira and Slack only, with no native MS Teams, Azure DevOps, GitHub, Linear, Confluence or Trello
  • No public API or webhooks; exports capped at PDF/CSV/PNG; US-only hosting with no EU residency option
  • The security page contradicts its own hero: SOC 2 Type II and ISO 27001 are billed as certified up top and "pending audit" in the detail row

QRetro — pros

  • + Genuinely free with no seat caps, team caps or paywalled features — a 24-person org across three teams pays nothing, and there is no paid tier to be upsold to
  • + Retro toolkit is deep for a free product: 52 templates, editable columns, private-mode submission, a timer, drag-and-drop grouping with auto-named groups, presentation mode, up to five in-board surveys, action items with owners and due dates, ROTI and a radar-charted health check stage
  • + The analysis layer is the surprise — every card gets a system-assigned sentiment, category and urgency score, and the <strong>Perception Mirror</strong> compares the system's own topic clusters against the groups the team made and names the ones that quietly hold three different problems
  • + Unusually strong engagement layer for a product that charges nothing — four built-in games (Draw &amp; Guess, Sprint in one GIF, Hangman, Decoded) usable as a switchable icebreaker stage, plus GIF cards, emoji reactions and live cursors. TeleRetro and the whiteboard tools still go further, mainly on music and ambient audio
  • + Official MCP server at a single address (mcp.qretro.com) with 29 read, write and delete tools, two analysis prompts and OAuth sign-in — verified live at v1.3.0, and the server source is public on GitHub
  • + Guest access with no account or password, and guest contributions persist permanently rather than expiring after a day
  • + Visibly active for a solo project: 14 dated changelog entries in 2026 (MCP, OAuth, poker over MCP, two new games), legal pages rewritten in late July 2026 and a site rebuild on 15 August 2026

QRetro — cons

  • Built and maintained by a single developer (Roman Ermilov) with no support team, SLA or published company entity — the enterprise-grade cap for founder-only vendors applies regardless of how good the product is
  • No enterprise controls: no SSO or SAML, no SCIM, no audit logs, no SOC 2 or ISO 27001, and no published hosting location or data-residency option
  • Export is thin — a Markdown copy of the summary, an email to the team, a Slack or Telegram recap, and a JSON dump of your own account data. There is no PDF, CSV or Excel, so there is nothing to hand a stakeholder and nothing to drop into a spreadsheet
  • Integration set is narrow: Jira, Linear, Slack and Telegram only — nothing for Teams, Confluence, GitHub, GitLab, Azure DevOps or any other tracker
  • No async or distributed-team support — the seven-stage flow assumes a live session, and there are no recurring or scheduled retros
  • Vote allowance is computed automatically (cards + 3, capped at 10) rather than set by the facilitator, the timer maxes out at 30 minutes, and the stage order itself cannot be customised
  • No working-agreements artifact that survives between retros — what the vendor calls an 'agreement' is an action item on a board
  • No cross-team or org-level reporting: the Analytics section of the dashboard is still labelled <em>Coming soon</em>, so health and action data stays inside a single team's boards

Keep comparing

Not sure which to pick? Read our guide on how to choose a retrospective tool.