Retrospective Tools

QRetro vs TeamRetro

A side-by-side look at scores, pricing, features and integrations to help you pick the right retrospective tool.

QRetro logo

QRetro

5.8

Manage team health, not sticky notes

QRetro is a completely free retrospective tool with no seat or team caps, built by solo developer Roman Ermilov and shipping continuously since January 2023. It runs a fixed seven-stage session — optional health check, optional icebreaker game, cards, grouping, voting, discussion, results — and closes with an auto-generated summary, ROTI score and action items. An official MCP server exposes 29 read/write tools so Claude, Cursor or VS Code can query boards, health trends and actions directly.

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TeamRetro logo

TeamRetro

8.3

Retrospectives, health checks and agile estimations in one suite

TeamRetro pairs structured retrospectives with longitudinal team health checks and planning-poker estimations, aimed at agile organisations running multiple teams under a coach or programme.

Full review →

Summary

QRetro scores 5.8 overall and is best for small agile teams and independent squads that want a genuinely well-equipped retro — 52 templates, health checks, ROTI, timer, icebreaker games and MCP access — at zero cost, and can accept a solo-maintainer vendor with no SSO, no export files and no certifications. It offers a free tier.

TeamRetro scores 8.3 overall and is best for agile coaches and engineering managers running ongoing health-check programmes alongside sprint retros. It offers paid plans from $20.83/mo billed annually ($25/mo billed monthly) — Single Team, 1 team, 25 members.

QRetro leads on value and fun factor. TeamRetro leads on ease of use, retro toolkit, AI & insights, integrations, open platform and enterprise-grade.

Across our eight scoring dimensions, TeamRetro edges ahead with an overall score of 8.3. That said, the right pick depends on your team — see the dimension-by-dimension breakdown below.

Scores compared

QRetro
Ease of Use8.5
Retro Toolkit6.5
Value9.0
Fun Factor7.0
AI & Insights5.5
Integrations5.0
Open Platform3.0
Enterprise-grade1.5
TeamRetro
Ease of Use9.0
Retro Toolkit9.0
Value8.0
Fun Factor6.0
AI & Insights8.0
Integrations9.0
Open Platform9.0
Enterprise-grade8.5
DetailQRetroTeamRetro
CategoryRetrospectivesRetrospectives
Team sizeSmallAny
Free tierYesNo
Free limitEverything is free with no seat or team caps — 52 templates, unlimited public and team boards, planning poker, team games, health checks, ROTI, summaries and MCP accessNo free plan — 30-day trial, no credit card required
Starting priceFree$20.83/mo billed annually ($25/mo billed monthly) — Single Team, 1 team, 25 members
Est. 3 teams × 8 peopleFree (no paid tier)$50/mo billed annually ($60/mo billed monthly) — Small Organization plan, a 3-team bundle with unlimited members
EnterpriseNoYes
Founded20232017
HQAustralia
Data residencyUnited States · European Union
LanguagesEnglish only29 (English, Arabic, Bengali, …)
Export formatsExcel · CSV · PDF · Markdown · Email · Image
Features3265
Integrations315

Feature & integration comparison

Side-by-side checklist across features, integrations and security. Hover a note for details.

CapabilityQRetroTeamRetro
Features
AI Summaries
AI grouping/clustering
AI action itemsnote
Action tracking
Team Insightsnote
Polling
Action dashboardnote
Custom templates
Anonymous inputnote
Independent voting
Async mode
Agile Estimationsnote
Health Checksnote
Team Kudosnote
Whiteboard
Integrations
Asana
Azure DevOps
Basecamp
ClickUp
Confluence
GitHub
GitLab
Jiranote
Linearnote
Microsoft Teams
Monday.com
Notion
Shortcut
Slacknote
Trello
Security & Privacy
SOC 2note
GDPRnote
SSO / SAML
SCIM provisioningnote
ISO 27001note
On-premises
Public APInote
Webhooks
MCP server

QRetro — pros

  • + Genuinely free with no seat caps, team caps or paywalled features — a 24-person org across three teams pays nothing, and there is no paid tier to be upsold to
  • + Retro toolkit is deep for a free product: 52 templates, private-mode submission, timer, drag-and-drop grouping with auto-named groups, action items, team agreements, ROTI and a radar-charted health check stage
  • + Unusually strong engagement layer for a product that charges nothing — four built-in games (Draw & Guess, Sprint in one GIF, Hangman, Decoded) usable as a switchable icebreaker stage, plus GIF cards, emoji reactions and live cursors. TeleRetro and the whiteboard tools still go further, mainly on music and ambient audio
  • + Official MCP server at a single address (mcp.qretro.com) with 29 read, write and delete tools and OAuth sign-in, so Claude, Cursor or VS Code can pull board summaries, health trends and action items with nothing to paste
  • + Guest access with no account or password, and guest contributions now persist permanently rather than expiring after a day
  • + Visibly active despite being a solo project — 15+ dated changelog entries across 2026, including the v4 relaunch, MCP OAuth, poker over MCP and two new games in July–August 2026

QRetro — cons

  • Built and maintained by a single developer (Roman Ermilov) with no support team, SLA or published company entity — the enterprise-grade cap for founder-only vendors applies regardless of how good the product is
  • No enterprise controls at all: no SSO or SAML, no SCIM, no audit logs, no SOC 2 or ISO 27001; a DPA and sub-processor list are published but there is no explicit GDPR compliance claim
  • No file export — results share to Slack or Telegram as a recap message, but there is no documented PDF, CSV, Excel, Markdown or email export, so the retro record cannot be filed anywhere outside those two channels
  • Integration set is narrow: Jira, Linear, Slack and Telegram only — nothing for Teams, Confluence, GitHub, GitLab, Azure DevOps or any other tracker
  • No async or distributed-team support — the seven-stage flow assumes a live session, and there are no recurring or scheduled retros
  • Vote allowance is computed automatically (cards + 3, capped at 10) rather than set by the facilitator, and the stage order itself cannot be customised
  • AI is deliberately limited — summaries, recommended next steps and health trends, but no clustering, sentiment analysis or coaching; the vendor pitches this as avoiding 'intrusive chatbots'
  • No cross-team or org-level reporting, so health and action data stays inside a single team's boards

TeamRetro — pros

  • + Health checks and maturity models as a first-class module — custom dimensions, radar charts, trends across sprints
  • + Three modules on one subscription: retrospectives, health checks, planning-poker estimation
  • + SAML SSO, RBAC and US-or-EU hosting on <em>every</em> plan, not just Enterprise
  • + GA MCP server plus team-level API keys and HMAC-signed webhooks, included on all plans
  • + 15 native integrations: Jira, Azure DevOps, GitHub, GitLab, Linear, Confluence, Slack, Teams and more

TeamRetro — cons

  • No free tier — 30-day trial, then a paid plan
  • Audit logs, SCIM, IP allowlisting and guest/observer roles are Enterprise-only
  • Cross-team insights, reports and programs (team-of-teams) require Enterprise
  • ISO 27001 is inherited from AWS, not held by TeamRetro
  • Hosting is US or EU only — no APAC region despite the Australian HQ

Keep comparing

Not sure which to pick? Read our guide on how to choose a retrospective tool.